/* Start Header **************************************************************/
/*!
\file Collision.h
\author David Seah Seng Chong, sengchong.seah, 250004910
\par email: sengchong.seah@digipen.edu
\date 20 July 2011
\brief 

Copyright (C) 2011 DigiPen Institute of Technology.
Reproduction or disclosure of this file or its contents
without the prior written consent of DigiPen Institute of
Technology is prohibited.
*/
/* End Header ****************************************************************/

#ifndef CS230_COLLISION_H_
#define CS230_COLLISION_H_

#include "Vector2D.h"
#include "main.hpp"

	struct AABB
	{
		Vec2	min;
		Vec2	max;
	};

	bool CollisionIntersection_RectRect(const AABB &aabb1, const Vec2 &vel1, 
										const AABB &aabb2, const Vec2 &vel2);


#endif // CS230_COLLISION_H_